Sunday, August 31, 2014

build: work-in-progress: imperial city, part 1

Spurred by some glorious terrain at the 1st Annual U.S. BootaCon - a nerd-tastic end-of-Summer vacation where a dozen Freebootaz rented a house near Memphis and gamed, laughed, ate and drank for three straight days - I pulled out my dusty "Imperial City" box and started playing with the pieces.

Many years ago, when I received the box for Christmas, I had put together a handful of panels, but never crafted anything resembling a building. The first step was to take these panels and finish them out into a few pieces.

I get that the Games Workshop kit is designed to make ruins, and all of my building will be damaged to some degree, but it drives me nuts how all of their examples are "ruined corners." So, starting with these guys, I plan for all facades to have corresponding pieces that make "matching sets" to resemble complete buildings.


Sanctum: Front


Sanctum: Back


Sanctum: Side

I'll base them on 1/8" MDF board cut with just enough edge to add some rubble and/or sand. If I do it right, I think it'll make a pretty compelling set of terrain.

While trying to figure out what to do with the remaining Sanctum Imperialis pieces, I together a few bits to make blasted sewer or bunker entrances. They'll initially make some nice scatter terrain, but I eventually hope to use them in conjunction with a future "Zone Mortalis" style terrain project.

Next up, the Manufactorum!

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