Showing posts with label tournament. Show all posts
Showing posts with label tournament. Show all posts

Friday, April 11, 2014

miscellaneous: adepticon 2014: wrap-up

Adepticon 2014 has come and gone, leaving with it the familiar pangs of too much inspiration and not enough time. Some random pics and thoughts from the event. Presented in alphabetical order...

CLASSES

I took far less classes this year than in the past, mostly due to a jammed web cart at registration. This turned out to be a blessing, as this may be the first year I didn't have so much new information rattling around in my brain that it became hard to digest. My roster of classes this year was:

  • Wet Blending with Jérémie Bonament-Teboul
  • Introduction to Freehand Painting with Chris Borer
  • Storytelling with Miniatures with Victoria Lamb
  • Making Miniatures the Hasslefree Way with Kev White
  • Painting Cloth with Sebastian Archer


Freehand | Sculpting
Cloth

I learned something valuable from all the classes, but the Freehand and Wet Blending (which I tried out in the Freehand class) gave me the most immediate satisfaction. I want to grab some identical minis to try out both blending techniques and see which gels better. Either way, I plan to put all the classes to use over the next few months. After all, I've got gaming minis and Crystal Brush entries to paint, darn it!

CONVERSIONS

From mix-matched bits you wouldn't normally think to combine in an army, to simple 1-or-2 step conversions that completely change the look/feel of a piece, there's always something worth taking note of for future reference.

CRYSTAL BRUSH

With a $10,000 grand prize, the Crystal Brush always attracts some of the best painters from multiple continents. You can spend hours poring over the entries and all the little details. I've got several friends whose Crystal Brush entries presented very well. Here are a few entries from folks I don't know that tickled my fancy.

I adore this model. Wish I'd had a chance to pick up the resin version back when it was available. This version, with its richness of color, Victorian submarine, and angered mer-critters, resonates with me in a big way. Stunning execution of an already stunning model.

For me, it's evocative of all those years spent watching Black Sheep Squadron and Pacific War films with my grandfather. Even if it didn't, what's not to love about an Ork pilot climbing out of the wreckage of his crashed plane?

The painting on this one is a bit too perfect, too slick, for its subject matter. However, the subject matter - a kit-bashed tanks, silly grots, and Big Mek overseer - speak to my inner Ork.

DISPLAY BOARDS

The display boards this year were inspiring, with several teams taking the "bigger is better" approach. GMM's egg and throne chairs, Kebek II's infested hangar bay, the giant Tyranid ship siphoning the planet's biomass, all were impressive in their own right, and all have pictures easy enough to find online. Here are a few that impressed me in other ways.

I liked the understated simplicity of this Eldar board. I would've preferred the terrain's colors to be more obviously painted (more white than tan), but the overall flow and composition through the piece is sublime.

I've read several Black Library novels that had lush vegetation within them, but it's rare to see that expressed on the table-top. I had to get a pic of this board just for the sheer novelty of it. I'd love to see more like this in the future.

I don't know what this is, but it's unique and has a TIE cockpit on top. Very cool idea I'd love to see expanded on in the future.

GAMING

I was only signed up for one gaming event this year - Dreadball: League in a Night - but that's far from all I played. I brought the same multi-purpose game bag I keep in my car at all times and every game in it - Rampage, Spartacus, Space Cadets: Dice Duel, Sentinels of the Multiverse, Dungeon Roll - hit the table at least once.


Sentinels of the Multiverse | Dreadball

The Dreadball event went poorly for me. I assisted a brand new player in defeating me 7-0 on his second turn, then tied game 2. The evening wasn't a total loss however, as my Turtons were a huge hit, with many folks asking how I'd made them and wanting to take pictures. I even had someone from the Mantic booth ask if I could bring them by the booth to be displayed the last day of the convention, which I happily obliged.


Rampage

I also got in some games I'd never tried before. "Drunkhammer," with the Geek Nation Tours group was the Whose Line Is It Anyway of miniature games, where the rules are made up and the points don't matter. Our group could be heard hooting and hollering halfway down the hall, and several that walked by joined in the mischief. It was the most fun game of 40K I've ever had, and I can't wait to play it again.

On Sunday, at The D6 Generation's annual board-game party, several of my Adepti-family cracked open Nitro Dice, which had a fairly sharp learning curve but quickly revealed some fine-tuned balance and intricate risk/reward mechanics. I hope to give it another go soon. The same group also got in several games of Bang: The Dice Game. It plays fast, furious, and funny! Added bonus, it makes a hilariously bad RPG if you're willing to don stupid accents and play up Hollywood western stereotypes. I also finally got to try Werewolf, which was a good way to wind down and end the evening.

TERRAIN

Once again, Adepticon's terrain didn't fail to impress. While I didn't get pics of the Infinity tables full of stellar terrain by MicroArt studios, Ironheart Artisans, and others, I did get a few shots of new additions to the 40K tables. The first thing to impress me were the new gaming mats by Frontline and Tablewar. Made of a mouse-pad-esque material, they proved both durable and resilient. I watched Reece pull them from his luggage, rolled and folded over, and place them on tables where they lay flat with no hint of crease or curl. I snagged some "with mat" and "without mat" shots on similar tables to give you an idea of how they look.


Grassland Adepti-table | Table War "Grassy Plains" Adepti-table


Desert Adepti-table | Table War "Barren Wasteland" Adepti-table

I really liked the "Urban Combat" mat as well, particularly the one at a slight angle, but once terrain was on it, I felt the minis got a little lost. At $85.00 for a 6' x 4' mat, they make a great addition to one's "third army."

The other big, and I mean BIG addition to the 40K terrain this year were the over-sized buildings crafted by the aforementioned Ironheart Artisans for the "Adepticon Titanicus" Warhound/Reaver battle held late Saturday night.

I loved these things, particularly the silo/bucket kit. They went together well and, with a slightly different paint job and some walkways, felt just at home with Infinity as they did with 40K. Couple these with a middle-eastern table they had set up for some historical gaming Friday night, and I expect we'll see Ironheart making great headway in the laser-cut terrain industry over the next year.

FINAL THOUGHTS

With the vendors back in the main hall, tournaments upstairs in suites, classes and events staring earlier than ever on Thursday, and the sheer volume of people in the hotel, this year's Adepticon didn't come close to approximating last year's totally chill, gamer-friendly vibe. However, I got lots of games in, spent time with good friends I don't see near often enough, and am already planning for next year. Which will be tricky. The ball-parked dates of mid March puts Adepticon squarely in "Spring Break" season locally, which is a notoriously hard time to get off work. I really want to make it, as I've spent six years turning this trip into an annual pilgrimage. Adepticon is also the one time a year I can count on incredible classes, well themed displays, and eye-achingly gorgeous minis to recharge and reinvigorate my hobby batteries. And my once-a-year friends - Damon, Celso, Nick, Jen, Matt, Adam, David, Hank et. al. - are cherished. The people are easily the greater part of Adepticon for me. If I can't make it my heart will ache in the weeks leading up to it, and the weeks after.

My PTO request goes in as soon as dates are official.

Sunday, August 4, 2013

play: saga tournament: jomsvikings

Last week, with more than a little trepidations, I set off to Texas Toy Soldier for their July Saga Tournament. You see, I'd last played the game in February and had little-to-no clue what the last two expansions brought to the table. I also had spent the prior week or so trying to finish my vikings, but fell short of the mark. They were past a 3-color standard, but the bases texture was straight out of the sand box and the shields were all a flat brown.

My mind was soon put at ease. All the guys participating in the tournament were understanding regarding both my lack of recent play and not-quite-complete figures. Most were even highly complimentary of how they looked, despite their unfinished nature. A total of 7 players started the tournament, which was to be best of 3 rounds all played with the "Kill the Warlord" scenario. Winner by best win-loss ratio, total points killed as the tie-breaker.

GAME 1: Jomsvikings vs Scots - A fiercely bloody battle with some very wily Scots. This one came down to a single die roll. On the last turn we had a Warlord on Warlord clash where the Scot had to make 1 save on 3 dice to stay alive... and flubbed all three. I killed his Warlord despite a Scottish 20-19 point lead.

GAME 2: Jomsvikings vs Byzantines - First time playing against the Byzantines, and I didn't enjoy it. It wasn't my opponent's fault, he was a good guy and played his forces well, but between the inherently strong defense of a fast and shooty army with a mounted general able to cower behind a mass of troops, "Kill the Warlord" is a tough road to hoe with a foot-slogging, melee only army. Add in consistent denial of Wraith by my opponent, and I was a sitting duck. Byzantine win by points, 11-2.

GAME 2: Jomsvikings vs Pagan Rus - First time playing against these guys as well, and I've got to say I like 'em. Some incredibly nasty tricks up their sleeves led to the near annihilation of a warrior unit that got caught out in the cold. "You can only move 4 inches. Oh, and your unit that isn't within 6 inches of anybody is now max fatigue. Oh, and every unit on the board with a fatigue marker takes off that many models - the fatigue stays." is a nut-buster of a combo. Fortunately, I was able to use my battle board to deny the Rus some of their other shenanigans, and managed to pull away with a 26-14 point victory.

After the bodies were laid to rest in their foam trays, it was determined that three of us were tied for first with a 2-1 record. When the points were tallied... I somehow came in on top! Netted me a $20 store gift certificate for my efforts, which I'm still trying to figure out how to spend. I was pleasantly surprised with how well I did, despite the lack of experience, and am looking forward to getting in more games soon. The Jomsvikings will definitely be staying on the painting table 'till they're done.