Monday, January 20, 2014

miscellaneous: adepticon 2014: ...and so it begins

I was one of the fools that spent the evening of November 14th scrambling through the madness of Adepticon 2014 registration. I may not have gotten every class that I wanted, but my schedule is still full of games to play and techniques to learn. And plenty of time to hang with friends old and new. It's always the best part of the con!

Now that January's here and Adepticon is (in hobbyist terms) eminent, it's time to buckle down and figure out what models/projects I need to have finished by the end of March. The events that I need something for are as follows...

  • Dreadball League in a Night
  • BootaTown: Dreadnaught Arena
  • Crystal Brush: Sci-Fi Squad?

For Dreadball League in a Night, I've decided to convert and paint up the Season 3 Teraton team I got with the Kickstarter. When the Kickstarter included a very familiar anthropomorphic rat I was stoked. When they added a race of lizards with shells, I knew what I had to do...


Ukomo Avalanchers | Coach

A couple weekends ago, I pulled one of the Teraton models out and started working on a proof of concept. This is what I came up with.


Ukomo Avalancher (left) Ninja Turtle? (right)

Not 100% what I pictured in my mind's eye, but close enough to keep trucking with the concept. This weekend I spent some time working on faces and made my first attempt at the shell.



The shell needs some work, but like the faces I think the proof of concept is enough to keep trucking forward. I've done preliminary logo work for them too, but I keep vacillating on the name. "Vintage Cartoon Ninja Teraton" and "Master Yoshi's Halfshell Heroes" are the current front-runners.

For BootaTown, I've recently re-kindled my long dormant Iron Warriors and will likely kill two birds with one stone by building and painting up an Iron Warrior Helbrute from the ForgeWorld kit I purchased a couple Adepticons ago.

For Crystal Brush I'm currently waiting on Badger to fix my compressor so that I can try some new things and test my mettle with a Necromunda Redemptionist squad. Before I even put brush to model, I know it's unlikely to win. I've seen what others can do. But I'm still gonna try to push myself with it and I look forward to getting one-on-one feedback from some of the most talented painters I've ever had the pleasure to meet.

paint: iron warriors: back from the warp!

With the new year comes new resolutions and new incarnations of both the Freebootaz Forum's Motivational Challenge and The Independent Characters' Hobby Progress Challenge. I've decided to throw my hat in the ring by bringing out my Iron Warriors, pointing them up and expanding them for a new edition of both 40K and Codex: Chaos Space Marines, and making them my first completed 40K Army. Work began this weekend.


Polybolos Alpha: January 16, 2014


Polybolos Alpha: January 19, 2014

Going through all the same steps as before, I'm reminded why I got burnt out on them in the first place. Doing this many steps on 11 man units is mind-numbing. But I'll keep chugging along. I intentionally chose this unit because it's not a showcase unit and I can use it to both re-familiarize myself with the models/painting techniques used, and get the largest-model-count unit I have remaining out of the way. It's only smaller units and cooler stuff from here!

Thursday, January 16, 2014

paint: diorama: barsoom / banth ambush

By the time I finished crafting the diorama there were only a couple weeks before Christmas. Partially because I was pressed for time, and partially because this was a one-off project, I don't have many "in-progress" shots of the painting. I do, however, have several photos of the finished project I was able to snap before boxing it up for Christmas.

All pics are clickable for larger versions.

Wednesday, January 15, 2014

build: diorama: barsoom / banth ambush

A few years ago my wife's side of the family decided that instead of getting a gift for everyone in the family - which often resulted in gift cards or grabbing a cheap gift off an Amazon wish list - we'd draw names in order to concentrate our time, energy and funds on gifting something special. My wife's uncle is a voracious reader and while he reads all kinds of things, he's got a particular love of classic sci-fi and fantasy with a book library that would make any geek weak in the knees. A couple years ago I came across some Barsoom inspired figures from Tin Man Miniatures and I knew I'd have to turn them into something if I was ever fortunate enough to draw him in the Christmas lottery. Well, 2013 was my lucky year!

I went straight into research mode. I'd seen Disney's John Carter and the Tin Man minis, but that was all I knew of Burrough's Mars. Naturally, I first hit up Wikipedia and a few dedicated fan sites, ultimately deciding to go straight to the source. I downloaded and read A Princess of Mars and a good chunk of Gods of Mars. Aside from some dated story-telling, I found myself enjoying them. A week or so later - armed with a highlighted copy of the books, a decent working knowledge of Barsoom-ian miniature ranges, and some targeted image-searched reference material - the seed of a diorama began to form in my head. In my mind's eye, I saw John Carter, Dejah Thoris and Tars Tarkas fighting back-to-back against the deadly creatures of Mars!

The miniatures I chose to use came from the aforementioned Tin Man Miniatures as well as Bronze Age Miniatures.

I'm happy to report that both companies were easy to deal with and shipped promptly. The quality of sculpts and casts were both good, though I went in knowing there were aesthetic choices I'd have to alter on certain minis. Not pictured is one of the White Apes from Bronze Age. He looks the part, but I ultimately couldn't fit him in once I abandoned the back-to-back fighting idea due to overall size concerns.

The first thing I had to change were the Banths. While they're suitably alien, I feel the mane looks stringy and matted. More beard-like than mane. The face is also a bit too reptilian for the lion-esque description given in the novel and used so commonly in artistic renderings. After a couple hours of hacking, scraping and sawing at the pair, I was both reminded why I hate metal miniatures and ready to start re-building the shape/musculature of the underlying mini.

In between failed attempts at doing a spiny mane like the one in the Banth concept on this page, I scoured pet stores for aquarium decorations that might make a good alien landscape for the diorama. I considered and rejected many options in the fish area until I finally fell in love with something called Mopari wood in the reptile section. I wasn't smart enough to bring the minis with me for test fitting, so I ended up buying a couple pieces from different stores that I "thought" would work. I eventually wised up and brought the minis with me and found "the one."

Next on the modification list was Dejah. I'm a sucker for pin-up art, and I realize that Dejah is supposed the most beautiful woman anyone's ever seen, but I feel the breasts on the stock mini look like oversized torpedoes that defy gravity. Armed with my sprue cutters, I gave mini-Dejah a double mastectomy. Yes, it felt awkward. The reconstruction and clothing thereof, on the other hand, felt okay.

Most of her clothing is from-scratch, but the loin-cloth in the back started life as a Space Marine purity seal!

I eventually gave up on the spiny Banth idea when I broke the third drill bit small enough to fit the wire trying to get a guide-hole in the creature's metal back. The only sane option was to go with a more traditional, lion-esque mane. Now that I've built one from scratch, I see why the original was flat. It's not easy building volume! That being said, I think I did a decent job at increasing the volume and majesty of the beast, while adding prominent fangs and a re-nose-job help shift the original sculpt from reptile to feline.

John got a re-pose of arms and legs with muscle re-scultps to look more natural and to repair damage done while twisting metal. Tars got new, more prominent movie-esque tusks, stolen from the helm of a barbarian model.

While all this modification was going on, I was also tweaking the overall composition of the diorama with invaluable input from my friends Damon and Celso. They helped me gel the movement and action of the figures as well as the sight lines and eye flow through the piece.

With the composition set, I broke large cork bits simulate rock and elevation for the "rear" Banth. I then flowed bits of them forward and right through the piece, thinking of them coming from a land-slide. Finer cork was broken into smaller rubble and placed in the deeper recesses of the wood to add texture and even out the ground. All this was done while trying to keep plenty of the natural grooves and striations that got me so jazzed about Mopari wood in the first place.

With all that done, there was nothing left but to prime the pieces and bring the diorama to life!